Hi, just a quick note to men­tion that I’ll be talk­ing to Com­mu­nity for F# on the 14th May at 11AM PDT about our expe­ri­ence of build­ing an MMORPG, some of the chal­lenges we face along the way and how F# helps us solve some of these problems.

You can reg­is­ter for the event here.

Hope to see you there!

 

p.s. here is some of the things that have been hap­pen­ing in Here Be Mon­sters so far, feel free to come join us in the game Winking smile

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It’s been 2 weeks since we released any new con­tent into the world of Here Be Mon­sters and for our trap­pers that no doubt feels like an eter­nity! So with great pride, I’d like to tell you that the wait is over and that you have plenty to look for­ward to!!

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It’s the end of Europe as we know it…

A series of new quests are now avail­able, come speak to mys­tics Jes­sica and Miranda at the Stone­henge to kick off a chain of quests which leads to your encounter of a fear­some and pow­er­ful ruby dragon by the name of Spyrion who reveals to you the where­abouts of the miss­ing trap­per cap­tain Bashak and that she is in urgent need for assis­tance from you!

Nor­ris, the gnome who helped you out at the start of your jour­ney, also needs some help to fend off Spyrion’s army of Gob­lins who are caus­ing havoc in the gnomish home­land. And sur­prise sur­prise, the Pix­ies are up to no good again, seri­ously, those guys…

Along the line you will also receive two pow­er­ful new traps – the Ring of Runes and the Thun­der­dome which you need to reassem­ble in order to cap­ture the great Chimera.

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Change Folk Appearance

By pop­u­lar demand from our play­ers, you can now change the appear­ance of your ‘folk’ (your avatar in the game) at a small price by bring­ing up the change pro­file dia­logue and choos­ing ‘the ‘Change Appear­ance’ option:

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New Chat UI

We have a new chat sys­tem which allows for eas­ier Spot and Buddy chat, and a global chat fea­ture is also in the pipeline for the near future!

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Craft­ing UI Revamp

We have also revamped the craft­ing UI which now has a uni­fied inter­face for work­ing with any build­ing that can be used for craft­ing — work­shops, lab­o­ra­to­ries, wind­mills, etc.

Also, when you click the ‘Add Suc­cess Potions’ but­ton you no longer have to add suc­cess potions man­u­ally, instead we’ll intel­li­gently apply as many suc­cess rate potions as nec­es­sary from (both your back­pack and barns) to raise the suc­cess rate of your craft­ing task to 100%:

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Map Improve­ment

You and your bud­dies’ actual homes are now shown on the map, so if you have a nice and big man­sion in your home­stead it’ll be imme­di­ately vis­i­ble and on the map, not a bad way to show off the prowess of your home­stead to your friends!

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New Achieve­ments

Sev­eral new achieve­ments that are tied to the new quests have also been added, such as the Guardian of Stone­henge achieve­ment below,

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Wow, that’s it! Quite a big change this week, and we have even more excit­ing improve­ments lined up for you for the next week or so too, keep your eyes peeled and watch this space!!

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To cel­e­brate the arrival of a new year, we have launched a num­ber of new years in Here Be Mon­sters.

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New Tro­phy System

First off, we have intro­duced a new Tro­phy sys­tem into the game which gives you mile­stones to aim for as you’re freely explor­ing the game, not to men­tion a tidy bit of bonus (gold, notes, or in some cases, rare items). You can access the achieve­ments screen via the player pro­file screen and you’ll see a high-level overview of your cur­rent progress.

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Tro­phies are orga­nized into a num­ber of cat­e­gories, each cov­ers an area of game­play, e.g. trap­ping, cook­ing, and so on. Some tro­phies, such as ‘Pretty in Pink’ , requires you to col­lect a num­ber of items, whilst oth­ers might require you to catch a num­ber of mon­sters or jour­ney a cer­tain dis­tance as you travel around the world.

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The tro­phies also vary greatly in dif­fi­culty too, there are tro­phies that require you to catch thou­sands of fish or travel around the world mul­ti­ple times to complete!

Auto­matic Fences

It’s nor­mally a rather painful exer­cise to build fences to dec­o­rate your home­stead because you have to build them one at a time and make sure they’re aligned cor­rectly and fac­ing the right way.

To make life eas­ier for our ded­i­cated dec­o­ra­tors we have intro­duced new ‘auto­matic’ fences which lets you use click and drag to build per­fectly aligned fences that will also bend around the corners.

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New Items

We have added new dec­o­ra­tions so that you have even more options when it comes to cus­tomiz­ing your home­stead to your lik­ing, here’s just some of the new flo­ral decorations:

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And that’s it, plenty of new things to do in the game to keep you busy!

Join Us!

For any­one who’s inter­ested in work­ing in a fast-paced but relaxed envi­ron­ment, we’re actively look­ing for tal­ented back­end (C# and/or F#) and fron­tend (Flash or iOS) devel­op­ers to join our team, feel free to get in touch with me and drop me your CV at theburningmonk@gmail.com.

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It’s that time of the year again and here in the world of Here Be Mon­sters things are get­ting inter­est­ing too.

From 17th Decem­ber to new years day, as you come into the game every day you’ll get a +15 luck (which sig­nif­i­cantly boosts your chance of catch­ing tough mon­sters) as well as lim­ited edi­tions of Frost Faye wish­ing coin which you can throw into the wish­ing well in towns for spe­cial items.

For the next fort­night only, you will be able to visit Santa’s Grotto, home of Santa Claus and his trusted Elves!

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A num­ber of new items and quests are avail­able in the game, with­out giv­ing away too much spoil­ers, the spread of cor­rup­tion has con­tin­ued and even some of Santa’s lit­tle helpers have fallen prey to the cor­rup­tion, caus­ing major dis­rup­tion to the work to ensure every­one gets their Xmas gift on time!

As a mem­ber of the Min­istry of Mon­sters, you’ll help trap and cure as many Santa’s Gnomes as you can and return them back to work. Elvis, Santa’s right-hand Elf, also has a num­ber of errands for you too, so expect to be busy over the next two weeks!

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So what are you wait­ing for? Come and join in on the fun!

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Another Thurs­day had gone by and yet another slot has been added to Jack­potJoy Slots, this time it’s a griz­zly themed 50-line slot called Bear Cubs!

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The main slots game is pretty straight for­ward, albeit being 50-lines instead of the typ­i­cal 25, where things really become inter­est­ing is the bonus fea­ture. When you land 3, 4 or 5 bonus sym­bols on the reels you’ll trig­ger the Golden Cub Spins bonus game with 5, 8 or 12 free spins respectively.

At the start of the bonus game the player has to choose one of the three griz­zlies as his golden cub, and over the course of the bonus game any time a Wild sym­bol or the golden cub’s sym­bol lands on the reels they’ll be locked in place for the reminder of the bonus game and act as Wilds.

The video below will hope­fully give you a pretty good idea of how the bonus game works and as you can see, it’s pos­si­ble to amass a mas­sive win from the bonus game, even on a small wager!

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