Recording for my F# in Social Gaming talk at CodeMesh is up

Yan Cui

I help clients go faster for less using serverless technologies.

I gave a talk about our use of F# at last year’s CodeMesh event, and the recording is now up on Vimeo.

Yan Cui – F# in Social Gaming from Erlang Solutions on Vimeo.

 

You can also find the slides for the talk up on SlideShare:

 

Whenever you’re ready, here are 3 ways I can help you:

  1. Production-Ready Serverless: Join 20+ AWS Heroes & Community Builders and 1000+ other students in levelling up your serverless game. This is your one-stop shop for quickly levelling up your serverless skills.
  2. I help clients launch product ideas, improve their development processes and upskill their teams. If you’d like to work together, then let’s get in touch.
  3. Join my community on Discord, ask questions, and join the discussion on all things AWS and Serverless.

1 thought on “Recording for my F# in Social Gaming talk at CodeMesh is up”

  1. Pingback: F# Weekly #7, 2014 | Sergey Tihon's Blog

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