Make flame with Elm

Yan Cui

I help clients go faster for less using serverless technologies.

A friend of mine, Roger Engelber, pointed me to a nice article  on doing functional programming in Lua. The article detailed the steps to generate a flame like effects using a simple particle system.

Of course, it naturally lead to me trying to do the same in Elm!

 

To translate the approach was really straight forward, though there are some minor differences, e.g. alpha values in Elm are between 0 to 1 but 0 to 255 in Lua.

 

The code is available on github, feel free to poke around.

Here are two variations in action:

 

Links

Source code

Live demo 1

Live demo 2

Live demo 3

Live demo 4


Whenever you’re ready, here are 3 ways I can help you:

  1. Production-Ready Serverless: Join 20+ AWS Heroes & Community Builders and 1000+ other students in levelling up your serverless game.
  2. Consulting: If you want to improve feature velocity, reduce costs, and make your systems more scalable, secure, and resilient, then let’s work together and make it happen.
  3. Join my FREE Community on Skool, where you can ask for help, share your success stories and hang out with me and other like-minded people without all the negativity from social media.

 

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