Building an MMORPG

Hi, just a quick note to say that recordings of my talk with Community for F# is now available.

In this session, I shared some of our experiences of building a successful MMORPG for a social audience and insights into some of the technical challenges that my team has had to overcome along the way.

 

 

How you enjoy them!


Yan Cui

I’m an AWS Serverless Hero and the author of Production-Ready Serverless. I have run production workload at scale in AWS for nearly 10 years and I have been an architect or principal engineer with a variety of industries ranging from banking, e-commerce, sports streaming to mobile gaming. I currently work as an independent consultant focused on AWS and serverless.

You can contact me via Email, Twitter and LinkedIn.

Hire me.