Slides for F# in Social Gaming talk at CodeMesh

Just a quick note to say that slides for my F# in Social Gaming talk at the recent CodeMesh conference is now available on SlideShare and that recording of the talk will be available on InfoQ at a later date.

Yan Cui

I’m an AWS Serverless Hero and the author of Production-Ready Serverless. I have run production workload at scale in AWS for nearly 10 years and I have been an architect or principal engineer with a variety of industries ranging from banking, e-commerce, sports streaming to mobile gaming. I currently work as an independent consultant focused on AWS and serverless.

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