Upcoming webinar on Localization and Design Pattern Automation

Hel­lo, just a quick note to say that I’m doing a webi­nar with the Post­Sharp folks on a tech­nique my team devel­oped whilst work­ing on Here Be Mon­sters (a MMORPG that had more text than the first 3 Har­ry Porter books com­bined) which allowed us to localise the whole game with a hand­ful of lines of code and an hour’s worth of work.

The webi­nar will be held at 12:00 EST / 17:00 GMT on Tues­day 15th Novem­ber, and you can reg­is­ter for the webi­nar here.

In the webi­nar, I’ll cov­er:

  • com­mon prac­tices of local­iza­tion
  • chal­lenges and prob­lems these com­mon approach­es
  • how to rethink the local­iza­tion prob­lem as an automat­able imple­men­ta­tion pat­tern
  • pat­tern automa­tion with Post­Sharp

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