I haven’t been able to stop playing around with my Myo armband since I got my hands on it this week. In truth it’s ruined a few of my plans for the weekend, but boy it’s been fun trying to get the Myo working with various apps and games.
Elm has also piqued my interest lately, so what better way to play with the Myo than to build a game in Elm that is best played using gestures? And along comes Thunder Cow, a light-hearted game where you use the fist and fingersSpread postures to start and stop a moving arrow. The goal is to time your release so that the arrow stops in the red zone.
I’m an AWS Serverless Hero and the author of Production-Ready Serverless. I have run production workload at scale in AWS for nearly 10 years and I have been an architect or principal engineer with a variety of industries ranging from banking, e-commerce, sports streaming to mobile gaming. I currently work as an independent consultant focused on AWS and serverless.
Here is a complete list of all my posts on serverless and AWS Lambda. In the meantime, here are a few of my most popular blog posts.
- Lambda optimization tip – enable HTTP keep-alive
- You are thinking about serverless costs all wrong
- Many faced threats to Serverless security
- We can do better than percentile latencies
- I’m afraid you’re thinking about AWS Lambda cold starts all wrong
- Yubl’s road to Serverless
- AWS Lambda – should you have few monolithic functions or many single-purposed functions?
- AWS Lambda – compare coldstart time with different languages, memory and code sizes
- Guys, we’re doing pagination wrong