Modelling game economy with Neo4j

In Here Be Monsters, we have a MMORPG that is content-heavy with over: 5000 items 800 recipes 500 locations 1500 quests and since the contents are highly connected, it makes balancing the game a rather interesting and challenging problem for our small team behind the project. The Challenge Consider a simple example involving the Camouflage …

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Here Be Monsters – updates and hello, Neo4j

Here Be Monsters is one year old! Big things are happening behind the scenes in the world of our episodic MMORPG Here Be Monsters, since the beta started back in September 2012 we have attracted a small but dedicated group of players who have watched the game grew with us and who has lived through …

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