Year in Review, 2014

As 2015 dawns upon us, here’s a quick look  back at what I got up to in 2014.   I went to a few conferences and gave some talks: Modelling game economy with Neo4j at CodeMesh 14 My adventure with Elm at NDC London 14 Learn you to tame complex APIs with F# powered DSLs …

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A look at Microsoft Orleans through Erlang-tinted glasses

Some time ago, Microsoft announced Orleans, an implementation of the actor model in .Net which is designed for the cloud environment where instances are ephemeral. We’re currently working on a number of projects in Erlang and have run into some assumptions in distributed Erlang which doesn’t hold true in a cloud-hosted environment where nodes are …

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Slides for CodeMesh, BuildStuff and FBy

Here are the slides for my talks at CodeMesh, BuildStuff and Fby this year, enjoy! Modelling game economy with Neo4j from Yan Cui Learn you to tame complex APIs with F#-powered DSLs from Yan Cui

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