Me

Slides for F# in Social Gaming talk at CodeMesh

Just a quick note to say that slides for my F# in Social Gaming talk at the recent CodeMesh conference is now available on SlideShare and that recording of the talk will be available on InfoQ at a later date. F# in social gaming from Yan Cui

Upcoming speaking engagements

Hello, just a quick note to mention that I have a number of speaking engagements coming up: London Graph Connect 19th Nov – where I will be talking about our use of Neo4j with my colleague Toby O’Rouke F# in Finance (London) 25th Nov – where I will be talking about running F# at scale …

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Run Taotie Run – new Here Be Monsteres mini-game made with Dart and StageXL

Using StageXL and Dart, I built another mini-game themed around our MMORPG Here Be Monsters this week. The game follows a pack of Taotie monsters, which is a type of spirit monster created when a ghost with immense hunger possesses a Chinese pot. Taotie originates from Chinese folklores and is one of many monsters that …

Run Taotie Run – new Here Be Monsteres mini-game made with Dart and StageXL Read More »

Mostly Erlang episode 13

I was recently invited to chat to the Mostly Erlang podcast about F#, with co-host Bryan Hunter, Fred Hebert (author of the excellent Learn You Some Erlang for Great Good!) and fellow F# addict Phil Trelford (author of many popular F# libraries such as TickSpec, Mini Rx and Foq). It’s always nice to talk about …

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Building an MMORPG

Hi, just a quick note to say that recordings of my talk with Community for F# is now available. In this session, I shared some of our experiences of building a successful MMORPG for a social audience and insights into some of the technical challenges that my team has had to overcome along the way. …

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