Me

Recording for my webinar with PostSharp

Again, I’d like to thank Igal Tabachnik and SharpCrafters for inviting me to do the webinar, the recording of the session is now available on their Vimeo channel. Pseudo Real Time Performance Monitoring with AOP and AWS CloudWatch from SharpCrafters on Vimeo.   Performance Monitoring with AOP and Amazon CloudWatch View more PowerPoint from Yan …

Recording for my webinar with PostSharp Read More »

Slides and Source Code for my webinar with PostSharp

Following my recent webinar with SharpCrafters on how to setup pseudo real-time performance monitoring using Aspect Oriented Programming and Amazon CloudWatch, I’d like to say thanks to the guys for having me, it was a great fun For anyone interested, the source code is available at: http://aop-demo.s3.amazonaws.com/RTPerfMonDemo.zip If you want to run the demo console …

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My new PC!

It’s taken days to put my new dev machine together, but totally worth it! My old Core2Duo had a meagre Window Experience Index (WEI) of 4.5: The new system, with the help of a 120GB Corsair Force 3 GT SSD achieved a bumper 7.9 on both HD and RAM performance! Overall, I’m only let down …

My new PC! Read More »

Slides and Source Code for my talk with UKDG and NxtGenUG

Following my back-to-back talks with the UK Developers Group and NxtGenUG Southampton, I just like to say thanks those guys for having me, it’s been a great pleasure :-) For anyone interested, here are the links to the slides and the source code I used for the demo. Slides: http://www.slideshare.net/theburningmonk/introduction-to-aspect-oriented-programming Source Code: http://aop-demo.s3.amazonaws.com/AopDemo.zip

SuperfunTown Public Beta!

Months of work has finally bore fruit as my second game goes into public beta! Come and join in on the fun, it’s nice here: http://apps.facebook.com/superfuntown Go on! Try it out! Let us know what you think, your feedbacks are much appreciated! About the Game SuperFunTown is a city building game where you assume the …

SuperfunTown Public Beta! Read More »

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